Chance controlled game board



May .17, 1949. N, MOLEOD 2,470,632

CHANCE CONTROLLED GAME BOARD A rraeA/fyl May 17, 1949.

N. MCLEOD CHANCE CONTROLLED GAME BOARD Filed Dec. `29, 1945 3 Sheets-Sheet 2 REVENGE #EA w Foe 9 Pena/ized for or! fog bar/7.

Goan FORTUNE MAN OVE RBOAPD INVENTOR BW/MT May 17, 1949.

N. MGLEOD CHANCE CONTROLLED GAME BOARD Go ha? TW spaces of To Mw/7 54;/

INVE'IJTO 7pm/M711 Patented May 17, 1949 UNITED STATES PATENT OFFICE lCHANCE CONTROLLED GAME BOARD Norma-n McLeod, Cleveland, Ohio Application December 29, 1945, .Serial No. 638,026

14 Claims. 1

My invention relates to game board apparatus and more particularly to .apparatus of this type which not only ai'fordsamusement to the .players but which is educational in nature.

In Patent No. 2,285,737, granted to me .on June 9, 1942, game equipment is illustrated which simulates toa certain extent the Panama Canal with its various lakes, locks, and water courses. Itis the aim of the present invention to provide improved game apparatus of this type which is not only played i-n a diierent manner but which illustrates more fully the course of the Panama Canal with its locks and lakes and the terrain contiguous thereto.

My invention will lbe better understood by .reierence to the accompanying drawings vin which:

Fig. 1 is a plan view of the `gan-le board;

Fig. 2 shows the face of eight of the cards utilized in playing the game;

Fig. 3 is a view similar to Fig. 2 showing the faces of seven additional cards;

Fig. 4 is a perspective -view of one of `the symbols or boats utilized by each player;

Fig. 5 is a perspective view of a .pair of `dice for determining by chance the progress of the players through the canal.; and

Fig. 6 is Va perspective view of a cup for shaking the dice.

As illustrated in the drawings, the board is provided with areas designating water courses followed by ships `in passing through the .Panama Canal and areas designating the land contiguous to such water courses. yThe game board may be of any suitable construction and the land and water areas may be distinguished from each other in any suitable manner. For instance, an inexpensive substantially .flat board may be provided in which the land is designated 'by a suitable color, such as red, brown, or white, and the Water by a distinguishing color, such .as blue. On such boards, mountains may be designated by appropriate shading and the rivers "by black lines as in usual geographical illustrations. In more expensive boards, land areas may be formed of `suitable ceramic or plastic material extending above vthe i vided which runs substantially diagonally from a portion .marked Start at the lower right hand corner of the board to a portion marked Finish at .the upper left hand corner of the board and a lane VI4 is provided which extends substantially diagonally .from .a point marked Start at the upper leit hand portion` of the board to a portion marked Finish at the lower right hand portion of the board.. In a like manner, a llane designated by the .numeral I 5 extends substantially diagonally from .a portion designated "Start at the lower left hand portion of the board to a part designated Finish `at the upper right hand corner of the board, and a lane designated by .the numeral I6 extends substantially diagonally from a portion marked Start at the upper right hand corner of the board to a portion marked Finish at the lower left hand corner of the board.

The lanes may be formed in any desirable manner. As illustrated in the drawings, each of the lanes is formed by a pair of longitudinally extending lines divided by cross lines to provide squares or polygons forming vspaces in each of which is placed one or more numerals ranging from 2 to 12, with the exception that no space contains the numeral 5, l0, or 11. To provide lanes which clearly distinguish from each other, the lines forming each lane and the numerals in the spaces thereof are of a color diierent from that of the lines and numerals forming a different lane. For instance, the lines forming lane I3 and the numerals in the spaces thereof may be White, the lines forming lane I4 and the numerals in the spaces thereof may be red, the .lines forming lane I5 and the numerals in the spaces thereof may be green, and the lines forming lane I 6 and the numerals in the spaces thereof may be orange. To emphasize the position of the locks, a double line is formed around 'the spaces at these points.

`I do not desire, however, to limit myself tothe foregoing manner of forming the lanes. For 1instance, each of the lanes may be in the form of a trough having vertical sides and formed of a ceramic or plastic material with each of the troughs being of a color different than the other trough and provided with division marks or partitions formed of a suitable material, such as shown in my Patent No. 2,285,737, and each of the troughs may be partially filled with water. When Athe lanes are vformed in this manner, the oceans and lakes may be in the form of tanks as shown in my prior patent and suitable numerals in 'the form of tags or the like may be attached to .portions of each of the 'troughs'between 'the divisions or partitions or the numerals may be molded 3 directly into the plastic material of which the trough is formed.

As illustrated in the drawin-gs, land areas between diierent lanes are divided by dash and dot lines, the area on one side depicting the topography of the land adjacent one water course and the area on the opposite side depicting the topography of the land adjacent the other water course. For instance, the area of land adjacent the start and finish, respectively, of lanes I3 and I4 is divided by a dash and dot line II into the portions I8 and I9, the portion I8 which is adjacent lane I3 simulatingI the topography of land extending inwardly from the Atlantic Ocean and the portion I9 which is adjacent lane ill simulating the topography of land extending inwardly from the Pacific Ocean. At the center of the board is an area designated Gamboa through which all lanes pass as indicated by dotted lines extending therethrough. After lane I3 passes through Gamboa an area of land is arranged between lanes I3 and ifi which is divided by dash and dot line 2t into portions ZI and 22, the portion 2| contiguous the lane I3 simulating the topography of land extending inwardly from the Pacific Ocean and the topography of the land contiguous to portion 22 simulating land extending inwardly from the Atlantic Ocean.

In a like manner, a land area adjacent the start and nish, respectively, of lanes I and l5 at the lower left hand corner of the board is divided by a dot and dash line 23 into areas 2li and 25 with the topography of the portion 2li which is adjacent lane I5 simulating land extending inwardly from the Atlantic Ocean and the topography of portion 2li simulating land extending inwardly from the Pacific Ocean. After lanes I5 and I6 pass through the water area designated Gamboa, there is a similar land area between them which may be divided by a dash and dot line 26 to form portions 2! and 28 with the portion 2I which is adjacent to lane I5 simulating the topography of land extending inwardly from the Pacific Ocean and the topography of portion 28 adjacent to lane Ia simulating land extending inwardly from the Atlantic Ocean.

At the upper central portion of the board is another land area which may be divided by a dash and dot line 2S into portions 36 and 3i, the topography of both of which simulates land extending inwardly from the Pacino Ocean. In a like manner, a land area is provided at the lower central portion of the board between lanes I4 and I5 which may be divided by a dash and dot line 32 into portions 33 and 34, the topography of both of which simulate land extending inwardly from the Pacic Ocean.

At the right and left margins or" the board, additional land and water areas are shown which may be divided by dash and dot lines 35 and Sii into four similar regions bordering one side of lanes I3, I4, I5 and It, respectively, which simulate land and water areas extending inwardly from the Atlantic Ocean.

When the lanes and contiguous land areas are formed in the manner stated, it will be noted that in traversing the Panama Canal from the Atlantic Ocean to the Pacific Ocean, the player moves his ships through the break water into Limon Bay upon which the city of Cristobal is located. The ships are then passed through the Gatun Locks designated by spaces 2, 9 and 3, "I, 8 and past the Charges River and Gatun Dam into Gatun Lake and from thence through Gamboa. From Gamboa, the ships are passed through Culebra Cut with Gold Hill on one side and Coritractors Hill on the other side, and from thence through Pedro Miguel Locks designated by spa-ce i2, 9, Miraflores Lake designated by space 2, 4, and Miraflores Locks designated by spaces and '1. From Miraflores Locks, the ships are passed by the city of Balboa and through the break water into the Pacific Ocean.

The implements utilized in playing the game consists of the board as shown in Fig. 1, a deck o cards having written or printed matter thereon as shown in 2 and 3, a plurality of symbols, such as boats, ships, or the like, as shown in Fig. 4, chance determining elements or means, such as a pair of dice, and a cup for shaking the dice as shown in Fig. 6, the latter implement of course being optional as the dice may be thrown by hand.

The number of cards utilized is optional and the notations or printed matter thereon may of course be varied or changed to hasten or extend the time of the game or to add to the interest thereof. For purposes of illustration, a pack of forty-nine cards may be provided, four of which have a Reward and Penalty list written or printed on their face as designated by the numeral 31 in Fig. 2 of the drawing. When the players are less than four, the number of cards bearing the Penalty and Reward list are correspondingly reduced in number and i1' there are more than four players, the number of these cards may be increased, or two players may utilize the same card. The remaining cards are termed Penalty and Reward `cards and may be Varied in number. For instance, there may be six cards designated by the numeral 38 which are termed Revenge cards. Three of each of the remaining cards may be provided, making a total of forty-nine cards. If desired, the cards bearing upon their face the Penalty and Reward list may be utilized alone, and the use of the additional cards is optional. However, it materially adds to the interest of the game to utilize the deck of Penalty and Reward cards.

Eight symbols, such as boats or ships, as designated by the numeral iii! in Fig. l are provided, two of which correspond in color to the lines forming the respective lanes and the numerals in the spaces thereof. The boats or ships are usually formed of a heavy material which will readily retain its position on the board, such as lead, when a dry board is utilized. However, if a trough containing water is utilized, the ships or boats are preferably made of a light material that will float upon the water, such as wood. One or two of the symbols may be assigned to each playei1 and correspond in color to his respective lane. When the players are four or less, two symbols or ships are usually assigned to each player.

To emphasize important points along the canal, certain of the spa-ces are provided with two or more numerals. For instance, one or the spaces in the Gatun Locks is provided with numerals 3, 'I and 8, the space designating the Pedro Miguel Locks is provided with numerals I2 and 9, the space between the Pedro Miguel Locks and the Miradores Locks which designates Miraores Lake bears numerals 2 and it, and certain restrictions are provided in passing through Gamboa. To add to the excitement of the game when ships approach the Pacific Ocean, the last space before entering the break water is also provided with four numerals.

In playing the game, a set of rules has been formulated. It will be understood, however, that amusez such rules are not arbitrary but may be varied to hasten or extend the time of the game, or to add to the interest or excitement thereof.

Assuming that the number of players are four, when the game is started, a lane, two ships corresponding in color to the lane, and a card bearing a Reward and Penalty list is assigned to each player, or the different colored lanes may be chosen by the players according to the throw of the dice if two or more superstitious players are present who feel that a certain color affords them g-ood luck. The remaining forty-five cards, if used, are then shuilled and placed face downwardly on the board or adjacent thereto. Each player then places his two ships on the point marked Start of his respective lane which is designated as being in the Atlantic Ocean and the object of the game is for each player to move both of his ships through the canal on his lane from the Atlantic Ocean to the Paciiic Ocean.

In starting the game, the players throw the dice indicated by the numeral 4i in Fig. 5 and if desired, the cup 42 shown in Fig. 6 may be utilized for this purpose. The player receiving the highect number of points is the rst to play and the play is then in rotation toward the left.

To start one of his ships, a player must throw a double. When he does so he moves his ship from the Atlantic Ocean through the break water into Limon Bay. If he throws a double five, he

ve on one of the dice, or a total of five, or a ,n

total of ten, in which case he continues to throw the dice. If a player throws a double, he is also entitled to continue to throw the dice providing he does not incur a penalty which requires him to lose one or more turns as will subsequently be described. When the player fails to throw one of the combinations mentioned, the dice are passed to the next player to the left.

To advance beyond Limon Bay, a player must throw a ve on one of the dice or a total of ve on both dice to advance either one of his ships one space. If a double ve or a total of ten is thrown, he may move one ship two spaces or if both ships have advanced beyond the point marked Start he may move each ship one space each. After the ships have advanced to such position that one or both rest upon spaces bearing a numeral and the total number of points on the dice thrown corresponds to the number upon which one or both ships rests, the player is either subjected to a penalty or receives@ reward providing one of the numbers on the dice is not a five. For instance, if the space occupied by the ships bears the numeral 2 and the player throws a2, by examing his Penalty and Reward list he will find that he is entitled to advance his ship three spaces or to break water if the ship is not more than three spaces from it, but if the number should happen to be three, it is necessary for the player to satisfy the penalty for that number given in the Penalty and Reward list, or he may elect to draw a Penalty and Reward card from the top of the pack in which case he is bound by the instructions on the card drawn. For instance, if he draws the penalty card marked Yellow fever, he loses his turn to throw the dice three times. However, if he should happen to draw the reward card designated President aboard he advances his ship four spaces. If the card drawn from the deck is a Revenge card, he may at his option send one of his opponent"sv ships back eight spaces or to' break water if his opponents ship is not eightspaces away from it in which case the opponent when his turn to throw the dice occurs mustV rst throw a double bef-ore again entering Limon Bay. A player drawing a Revenge card however, 'cannot send an opponents ship back which is already servi-ng a penalty.

I f the number on one of the dicey is five, the player does not receive a reward nor is he subject to a penalty if the total number of the dice corresponds to the numeral, or any of the numerals, on which one or more of his ships rests, but in such case he moves his ship forward in the same manner asy if a totalv of ve had been thrown. For instance, if the numeralupon the space occupied by his ship isv seven and the number of points on one of the dice is four and on the other dice three, he would receive the' reward designated for throwing av seven on the card bearing the Penalty and Reward list but if the number of points on one of the dice is ive` and the other two, hewould' noti receive the reward but would be entitled to move his ship one space forward and would continue to throw the dice.

According to the rules If have formulated, a players ship cannot be penalizedmore than once for the same space number` if his ship has not advanced from that space. For example, if a. player has a ship onl a spacebearin'g the numeral six and he has not moved his ship from that space since incurring a penalty, andA he again throws a four and a two, or' va double three, hlis ship cannot be penalized a second time, and if he throws a double three, he is= entitled to continue to throw thedice. However; i-f the penalty requires him to move his ship back one or more spaces, as when he draws a penalty card, such as Aquatic vegetation, and he again advances his ship by succeeding'throws to the same space, his ship is again subject to a penalty or is rewarded in the-usual manner, andi'f' because of a penalty or he is required by an `opponent/s reward to move his ship to the breakwater in the' Atlantic Ocean, such as whenv he draws the penalty cardA marked Investigation, he must throw a double before again passing into Limon B'ay.

To expedite the game and to enable a player to partially make up a lossv when subjected to a penalty, after the penalty or reward is satisfied, he is entitled to` continue t'o throw the dice, unless the penalty subjects him to the loss of one or more turns as when he` draws the penalty card Heavy fog, Yellow` fev-er, or Aquatic vegetation. He loses the dice, however, if he draws a Revenge card;

If a player has both of his ships on one space bearing one or more numerals' and; one of his ships is penalized or rewarded', the' second ship will not be penalized or rewardedy but the. second ship will be penalized orV rewarded if the space numeral is again thrown before the second ship is advanced and in a like manner if a players ships are on two different' spaces whichV bear the same space numeral, only one ship is penalized or rewarded unless the space number is again thrown before the. second' ship is advanced.

If a player permits his twoshipsl to rest onl a space bearing the numeral 2, 3, 4, or 6, or on two different spaces bearing the' numerals 2, 3, i or 6, and he throws a doublelinwhich the number of points on each dice-corresponds to the numeral on which the ships rest', both ships arepen'alized as many times as there are space numerals in the same spaces. For instance, if he receives a penalty for a throw of the dice which corresponds to one numeral, he may again be penalized or rewarded if another throw of the dice corresponds to another number. However, while he is in the process of satisfying one penalty for one of the space numbers, his ship cannot be penalized or rewarded for any of the other numerals in the same space. After satisfying a penalty, such as when he draws the penalty card entitled Unpaid canal dues which requires him to move back two spaces, and he then advances his ship in succeeding throws to the space and he again throws any one of the space numerals on which his ship then rests, his ship can again be penalized or rewarded.

When a player must throw a certain number to meet the requirements of a penalty card, such as when he draws the penalty card marked Fuel shortage, Enemy expected to attack, or Bad luck, and his second ship is on a space number of the same value, his second ship cannot be penalized or rewarded when he throws the number necessary to release the rst ship.

The central area indicated as Gamboa is considered a space. However, no other ships are permitted to move into this area when two ships occupy it.

The breakwater area adjacent to the Finish is considered a space in advancing the ships. In order, however, for a player to reach the Pacific Ocean from the breakwater, he must throw a six and a three, and then he must throw a five or a total of ve in any succeeding throw or turn. When he throws a nine, however, he is entitled to another throw before waiting until his next turn.

The player to first advance both of his ships through the Panama Canal and into the Pacic Ocean wins the game.

What I claim is:

1. In a board game apparatus, a board acting as a playing eld having portions simulatingr land areas and other portions simulating water areas with one of said simulated water areas being substantially in the center of said board, a plurality of lanes superimposed upon said board along portions of the board simulating water areas, each of which lanes passes through the simulated water area at the center of the board, and each of said lanes having division means to form spaces which carry one or more numerals.

2. In a board game apparatus, a board acting as a playing eld having portions simulating land areas and other portions simulating water areas, with one of the simulated water areas being substantially in the center of the board, a plurality of lanes superimposed upon said board along portions of said simulated water areas, each of which lanes passes through the simulated water area at the center of the board and the land areas contiguous to each of said lanes being similar to each other, and each land area which is contiguous to each of said lanes having a topography which is simulatve of land bordering the Panama 8 Canal, and each of said lanes having division means providing spaces which bear one or more numerals.

3. in a board game apparatus, a substantially square board having portions simulating land areas and portions simulating water areas with one of said simulated water areas being substantially in the center of the board and other simulated water areas being arranged adjacent to the corners of the board, a plurality of lanes, each of which extends through a simulated water area extending substantially diagonally across the board and each oi which traverses the central simulated water area on said board and each starting from a Water area portion at one corner of the board and extending to a water area portion at the diagonally opposite portion of the board, and the land areas adjacent each of said lanes being simulative of land areas extending inwardly from the Atlantic Ocean along the Panama Canal as the lane extends inwardly from its starting point and land areas adjacent the other end. of each oi' the lanes being simulative of land 'areas extending inwardly from the Pacic Ocean along the Panama Canal, and each of said lanes being divided to provide spaces which bear one or more numerals.

Kl. ln a board game apparatus, a substantially square board having portions simulating land and portions simulating water areas with one of said simulated water areas being substantially in the center of the board and other simulated water areas at each corner of the board, a plurality of lanes simulating the Panama Canal and extending substantially diagonally across the board and each starting from a simulated water area at one corner of the board and extending to a simulated water area marked Finish at the diagonally opposite corner oi the board and each extending through the simulated water area at the center or" the board, and the land areas adjacent each o said lanes being simulative of the land which borders the Panama Canal, and each of said lanes being divided into portions providing spaces, at least some of which bear one numeral and'others of which bear` a plurality of numerals, and one of the spaces bearing a plurality of numerals being arranged adjacent the water area marked Finish 5. In a board game apparatus, a substantially square board having portions simulating land areas and portions simulating water areas with one of said simulated Water areas being substantially in the center of the board and other simulated water areas being arranged at each corner of the beard, a pair oi lanes simulating the Panama Canal extending substantially diagonally across said board and passing through the central simulated water area, one of which terminates at the upper leit hand corner of the board and the other of which terminates at the lower right hand corner thereof, a second pair of lanes simulating the Panama Canal extending substantially diagonally across the board and passing 'through the central simulated water area, one of which terminates at the upper right hand corner of the board and the other of which terminates at the lower left hand corner thereof, and each oi said lanes being provided with division means, at least some of which bear one or more numerals.

6. A. game board having portions designating land areas, portions designating water bodies which are arranged on said board in spaced relation to each other, and other portions being in the form oi simulated water channels which are bordered over a substantial portion of their length by land areas, at least 'two of said channels being present on said board, one of which is connected at its opposite ends to two of said spaced water bodies and the other channel being also connected at its opposite ends to two spaced bodies of water which are arranged on the board at diiierent locations to the bodies of water to which the opposite ends of the rst channel is connected, a lane arranged in each of said channels, and each of said lanes being provided with division means, some oi which bear one and others of which bear two or more numbers.

7. A substantially rectangular game board having two simulated water areas separated by a simulated land area arranged at one of the upper corners of the board and two simulated water areas separated by a simulated land area arranged at the lower diagonally opposite corner of the board, a simulated water area arranged at substantially the center of the board, a pair of similar simulated water channels bordered by simulated land areas extending substantially diagonally across the board to the central water area and from thence to the diagonally opposite corner of the board, one of said channels leading from one of the simulated bodies of water at one .corner to one of the simulated bodies of water at the diagonally opposite corner of the board and the other simulated water channel leading from the other simulated water body at one corner of the board to the other simulated water body at the opposite corner of the board, a lane arranged in each channel having division spaces and the central body of water being considered a space in each lane, and some of said spaces in each lane being without numbers, some having one space number, and others being provided with two or more space numbers `8. A substantially rectangular game board having simulated water areas arranged at each corner of the board and a simulated water area arranged at substantially the center of the board, a simulated channel bordered by land areas extending from the upper left hand corner of the board to the simulated body of water at the center of the board, and from the simulated body of water at the center of the board to the simulated body of water at the lower right hand corner of the board, a simulated. channel bordered by land areas extending from the lower left hand corner of the board to the simulated body of water at the center of the board and from the central body of water to the simulated body of water at the upper right hand corner of the board, a lane arranged in each of said channels having division means providing spaces and the body of water at the center of the board being considered a space in each lane, and some of said spaces being without numbers, some containing one or more numbers, and the last space in the lane terminating at the lower right hand corner and the last space of the lane terminating at the upper right hand corner each being provided with more than two numbers.

9. A substantially rectangular game board having simulated bodies of water at the upper left hand corner of the board and simulated water bodies at the lower right hand corner of the board, a simulated water area at substantially the center of the board, a simulated channel extending from one of the simulated bodies of water at the upper left hand corner of the board to the simulated body of water at the center oi the board,

and from the simulated body of water at the center of the board to one of the simulated bodies of water at the lower right hand corner of `the board, a simulated water channel extending from the other simulated body of water at the lower right hand corner of the board to the simulated body of Water at the center of the board and from the central body of water to the other simulated body of water at the upper left hand corner of the board, each of said channels being bordered by land areas, a lane arranged in each of said channels having division spaces with the central body of water being considered a space in each lane, some of said spaces being without numbers, some being provided with one number, and some being provided with two or more numbers, and each lane being provided with at least one space having two or more numbers between its starting point and the centralbody of water and at least one space having two or more numbers between the central body ofwater and its finishing point.

10. A substantially rectangular game board having two simulated water bodies at each of two diagonally opposite corners of the board and a simulated water body at substantially the center of the board, a simulated channel extending from the simulated body of waterv at `the upper corner of the board to the simulated body of water at the center of the board and from the simulated body of water at the center of the board to the simulated body of Water at the lower corner of the board, a simulated water channel extending from the other body of Water at the lower corner of the board to the simulated body of water at the center of the board and from the centr-al body of water to the other simulated body of water at the upper corner of the board, each of said channels being bordered by simulated land areas, a lane arranged in each of said channels having division splaces with the central body of water being considered a space in each lane, some of said spaces being without numbers, some being provided with one number, and some being provided with two or more numbers, and each lane being provided with at least two spaces having two or more numbers between the ycentral body of water and the finishing point, one of which is at the last division space in the lane.

11. A rectangular game board having rst and second simulated bodies of water at one of the upper corners of the board separated by a simulated strip of land, -a simulated body of water at the center of the board and first and second simulated bodies of water at a lower corner of the board which is diagonally opposite to the bodies of water at the upper corner of the board, a simulated water channel extending from the rst body of water at the upper corner of the board to the simulated body of water at the center of the board and from the centra1 body of water to the second body of water at the lower corner of the board and a simulated water channel extending from the first body of water at the lower corner of the board to the central body of water and from thence to the second body of water at the upper corner of the board, simulated land areas bordering the simulated water channels with one land area being arranged between the two channels at the upper portion of the board and one land area between the two channels at the lower portion of the board, a l-ane arranged in each channel having division means providing spaces and the body of water at the central portion of the board being 11 considered a space in each lane and at least some of the division spaces on each lane containing two or more numbers, and the lower portion of each of said lanes being similar to the upper portion of the other lane.

12. A rectangular game board having rst and second simulated water bodies arranged at each corner of the board which are separated by simulated land strips, a simulated water area at the center of the board, a simulated water channel extending from the rst simulated water area at the upper left hand corner of the board to the central body of water and from thence to the second simulated body of water at the lower right hand corner of the board, a simulated water channel extending from the simulated rst body of water at the lower right hand corner of the board to the central simulated body of water and from thence to the second simulated body of water at the upper left hand corner of the simulated first body of water at board, a simulated water channel extending from the lower left hand corner of the board to the central simulated body of water and from thence to the second simulated body of water at the upper right hand corner of the board, a simulated water channel extending from the first body of water at the upper right hand corner of the board to the centra1 simulated body of water and from thence to the second simulated body of water at the lower left hand corner of the board, a lane arranged in each channel having division means providing spaces and the simulated body of water at the center of the board being considered a space in each lane, and some of the division spaces of each lane being Without numbers, some being provided with one number, and others being provided with more than one number.

13. A game board having portions spaced from each other designating land areas, simulated bodies of water in the form of one or more channels arranged between simulated land areas and extending diagonally across the board, said simulated channels being substantially free from simulated obstructing land areas, a plurality of similar lanes, each of which is arranged in a simulated channel, and each of said lanes being provided with division means to form spaces, some of said spaces being provided with one number and others being provided with two or more numbers.

14. A game board having portions spaced from each other designating land areas, simulated bodies of water in the form of channels arranged between simulated land areas, a plurality of similar lanes, each of which is arranged in one of said simulated channels, and each of said lanes being provided with division means to form spaces, some of said spaces being without numbers, others being provided with one space number, and still others being provided with two or more space numbers, and none of said space numbers being higher than twelve, and none being a five, ten, or eleven.

NORMAN MCLEOD.

REFERENCES CITED The following references are of record in the le of this patent:

UNITED STATES PATENTS Number Name Date 1,118,248 Taylor Nov. 24, 1914 1,145,230 Culp July 6, 1915 1,468,290 Esallatin Sept. 18, 1923 1,707,323 Schaffer Apr. 2, 1929 2,239,779 Clark Apr. 29, 1941 2,277,301 Channer Mar. 24, 1942 2,285,737 McLeod June 9, 1942 2,310,686 Freer Feb. 9, 1943 

